More Improvements!
Hello again everyone.
Generally these are more quality of life changes that aim to make for a more intuitive and less clunky experience while playing.
I'll leave you the full changelog at the end, but these changes include things like falling into the water no longer teleports you to home, instead it moves you to a place on land near where you fell. I've been told being teleported to home is frustrating, specially on deliveries, so hopefully this makes it more fun.
I'm working on making 3rd person navigation more enjoyable. Now you can see the crosshairs that indicate if you are near a hookshotable surface even on 3rd person. And moved the camera slightly up so the head of your character doesn't get in the way. I feel this makes aiming more intuitive.
Generally 3rd person movements feels better, but I still need to work on adding more flare to it. Like making the character face the direction he's being slingshotted towards.
Also, the sex camera now has a collision, which means it can't go through the wall anymore (tho you can still clip it if you go fast enough).
Also, on the uncensored version, the camera no longer resets to it's original position when it's too close to the characters. The idea before was a clumsy anti-cheating system, since you could just clip through the censor-ball, and see through it. So I quickly decided back then to pull back the SexCam if the player got too close, without considering how frustrating it was for players. I apologize for that. Hopefully it's way better now, since now, if you get the cam too close, you will just bump a bit against the characters :v
Another thing. Now, when talking to an anthro, the camera follows the girl's face instead of her general direction!
Whether talking to a very small or very big girl, the camera will focus on her face instead of vaguely towards her, proper visual novel style.
Again before I had just a quick dirty solution for facing character when addressing them. I did try to make the cam face the heads of the selected girls initially, but back then I just couldn't make it work. I'm happy that I could come up with a solution for that now that I revisited the issue.
Changelog:
- Better Character Creator
- Now the menu for character creation has 2 buttons to spin around the character.
- Now default character matches the one you see on the creator.
- Better SexCam:
- SexCam now has collision.
- SexCam's position no longer resets when too close to the characters (censored version)
- SexCam now has collision.
- Better 3rd person navigation:
- The crosshair is now also visible during 3rd person view.
- Moved 3rd person camera higher so character's head doesn't block center view.
- Better Interactions with Anthros:
- When talking, cam now faces the face of the character.
- Cursor is not initially locked to the center of the screen during dialogue selection.
- Shader settings menu window no longer stays active if you finish editing before
- You can't interact with character while paused.
- Shopping menu now also shows your current money.
- Characters no longer "float" when sitting on furniture.
- You are no longer stuck on Sex Mode after selecting "nevermind" when asked a position.
- Falling into the water now teleports you to near land instead of home.
Files
Get Theanthria
Theanthria
3D Furry Dating Sim!
Status | In development |
Author | HectoCacto |
Genre | Simulation |
Tags | 3D, 3D Platformer, Adult, Character Customization, Dating Sim, Erotic, First-Person, Furry, Singleplayer |
More posts
- October 20 Build: New bodies, Clothes, and Bouncing Boobs!53 days ago
- September 20 Build83 days ago
- Finally fixed the waypoint system!Aug 15, 2024
- Some quality of life changesJul 03, 2024
- Mini Map Changes!Jun 17, 2024
- Build June 10: Introducing Anthro Customization!Jun 13, 2024
- Introducing the CityMay 18, 2024
- Music Added!Mar 06, 2024
- More ImprovementsFeb 12, 2024
Leave a comment
Log in with itch.io to leave a comment.