Short but important Update
Theanthria » Devlog
Had some complications with the render pipeline I was using, but everything is fine now. Performance should be better than before. Some major bugs were corrected and added small yet important features.
- Improved camera controller.
- Now you can move the camera around the character when on third person view.
- Added field of view slider for first person.
- You can also use Tab to alternate from first to third person view and vice versa.
- Beds can now be used to sleep to pass time.
- Added sound effects for landing, entering wall-run, jumping, double jumping, and when getting ragdolled.
- Accepting deliveries now requires you to open the menu instead of just accepting/refusing with one key.
- Added a button on the pause menu to teleport back home in case you are stuck on the terrain or hard to reach places.
- Now you can see the dialogue option's success chance before selecting it.
- Girls initially like you a bit more.
- Improvements in the movement system.
- Character no longer vibrates nor slides when idle.
- Character no longer clips through the ground.
- Character no longer does little hops while walking or running.
- Small aesthetic changes.
Overall the gamefeel is way better than before, but still I'll be correcting all the bugs I encounter and I'll continue polishing the main systems. Next big priority is fixing the constant frame drops. I'll keep you updated. And as always, thank you for your support.
-Hecto
Files
THEANTHRIA Concept Demo Octob 24.rar 534 MB
Oct 25, 2023
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Theanthria
3D Furry Dating Sim!
Status | In development |
Author | HectoCacto |
Genre | Simulation |
Tags | 3D, 3D Platformer, Adult, Character Customization, Dating Sim, Erotic, First-Person, Furry, Singleplayer |
More posts
- October 20 Build: New bodies, Clothes, and Bouncing Boobs!30 days ago
- September 20 Build60 days ago
- Finally fixed the waypoint system!99 days ago
- More Improvements!Jul 12, 2024
- Some quality of life changesJul 03, 2024
- Mini Map Changes!Jun 17, 2024
- Build June 10: Introducing Anthro Customization!Jun 13, 2024
- Introducing the CityMay 18, 2024
- Music Added!Mar 06, 2024
- More ImprovementsFeb 12, 2024
Comments
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Wow that was fast, thank you for fixing all that stuff I mentioned last time. Being able to pivot the camera around yourself when you're standing still is a nice touch too. I did find a couple more bugs in my testing this time:
When you're in dialogue with an npc, pressing escape will bring up the inventory menu at the same time. Pressing escape again will close the inventory, but the dialogue menu will be broken, can't be closed and soft-locks the game.
After refueling a few times, I suddenly couldn't refuel anymore from any station. :/
At one point during a delivery, I smacked into a building and ragdolled. My camera focus point stayed near the roof, but my ragdoll actually reached the customer and delivered their order xD. However, I still had the bag icon showing on my screen, and when I walked to their door after recovering I triggered the delivery finished screen a second time, and then the bag disappeared. I can't remember if I got paid twice or not...
The shop interior and shop menu don't seem to be compatible with third person mode. Also I think you're better off using a normal 2D UI for the shop menu for now if possible. (like how the inventory works)
Lastly, not really a bug per se, but the mouse still moves the camera when you're in dialogue and menus. I think it would look nicer and be less distracting if the camera stayed still during these moments, especially if it automatically looked at the npc during dialogue! :D
Worry not, I'll get to fix those bugs asap.
The lifeless ragdoll delivering the order is very funny tho. I didn't even think it was possible haha.
And again, thank you for the feedback. You don't really need to, but I appreciate that you took time out of your day for this.